Zelda

My contribution
Scene optimization, Python scripting and animation/render scene setup.

Software
Maya, Redshift, Plantfactory

I worked on shading the LEGO bricks, optimizing a heavy scene for rendering in Redshift, and setting up scenes for animation and rendering.

For the flying bricks sequence, the scene was exported to Houdini and then brought back into Maya, where the shaders had to be reapplied. I developed a Python script to automate this process, reducing repetitive manual work and making iterations faster.

Leave a Reply