At the moment I am in a master of animation program at Avans Hogeschool in the Netherlands. So far I have only been here for 6-8 weeks and already learnt a lot. Even though I am from a 3D background this is an aimation master across several disciplines with people from loads of different backgrounds. Illustration, game design, motion graphics, live action, multimedia and of course others from 3D animation. So for the first part of the school year we have now been working a lot on the basics within animation. I being from a 3D background have actually not experience much of this before, except fora small a 2D animation clip from my first year of university. I have had the bouncing ball before though but again only in 3D so this was quite a useful couple of weeks to get back to the basics with several small animations and one longer for the assessment.
For this animation we had to draw an animal of our choice and one of our classmates. From there we drew morphing frames between them. I misunderstood a bit, apparently we were suppose to draw the frame right in the middle and between the two drawings and then the middle ones between drawings until we got our desired number of frames. I on the other hand just drew straight ahead:P
The pendulum, is another famous animation exercise which I got to try for the first time.
And finally the bouncing ball. Please don’t judge the messy lines, I am not used to this and it was only as an exercise. 😛
For the assessment we had animate a simple animation from a music piece. The piece is a combination of several classical songs put together and everyone in my class had to animate a minute each. This meant that we had some people ending up a bit in-between songs like me, so I have the end of one song and the start of another. For me I used this opportunity to test out a bit different animation styles since I haven’t experienced much of the 2D animation field. So for the end of the first song I let myself inspire by motion graphic and for the other part I ended up with drawing each frame. I never realised how much I was given for free within animation while working in 3D until I tried this, so much working drawing each frame and perspective has always been something I found tricky. Enjoy my hard work even though it is far from perfect. 🙂
