Finally some more videos have been released
Ninjago
In the first two videos I was reponsible for lighting, rendering and shading the products. The environment was created and shaded in houdini by my boss. We used redshift proxies to export the environments from houdini with shaders and rendered it in Maya with Redshift.
For this one I was responsible for the environment as well as lighting, rendering and shading products. I got some help of my junior for small things and we used houses mostly from an old project so we just needed to reshade the houses and build the environment. To keep the scene lighter all the houses were made into proxies and I made a small script so we could switch the visibility of all the proxies to either be visible as bounding boxes or a preview of the linked mesh. This one was created fully in Maya and rendered with Redshift.
Computer science course
To learn more about programming I decided to start a programming course recently. So far it has been fairly interesting learning about binary and how computers actually work. I am not that far ahead yet since it has been so busy in work, but here is some of the work I have done for it so far.
https://scratch.mit.edu/projects/418640497
I couldn’t get the embeded version to work on this site, but it is a small game made within this site by connecting up nodes to learn the concept of programming before starting on the languages themselves. It was quite fun to play around with.
For my second piece of homework I created a script that creates a pyramid with the number of levels the user writes, for instance:
Height: 4 # # ## ## ### ### #### ####
It has been a fun and challenging problem, unfortunately I can’t share the code due to the courses policy incase others want to do it later. But it is definitly a challenging course and I have already learn a lot even just bring a couple weeks in 🙂